An interface is a collection of abstract methods. A class implements
an interface, thereby inheriting the abstract methods of the interface.
An interface is not a class. Writing an interface is similar to
writing a class, but they are two different concepts. A class describes
the attributes and
behaviors of an object. An interface contains behaviors that a class
implements.
Unless the class that implements the interface is abstract, all the methods of the interface need to be defined in the class.
An interface is similar to a class in the following ways:
- An interface can contain any number of methods.
- An interface is written in a file with a .java extension, with the name of the interface matching the name of the file.
- The bytecode of an interface appears in a .class file.
- Interfaces appear in packages, and their corresponding bytecode
file must be in a directory structure that matches the package name.
However, an interface is different from a class in several ways, including:
- You cannot instantiate an interface.
- An interface does not contain any constructors.
- All of the methods in an interface are abstract.
- An interface cannot contain instance fields. The only fields that
can appear in an interface must be declared both static and final.
- An interface is not extended by a class; it is implemented by a class.
- An interface can extend multiple interfaces.
Declaring Interfaces:
The
interface keyword is used to declare an interface. Here is a simple example to declare an interface:
Example:
Let us look at an example that depicts encapsulation:
/* File name : NameOfInterface.java */
import java.lang.*;
//Any number of import statements
public interface NameOfInterface
{
//Any number of final, static fields
//Any number of abstract method declarations\
}
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Interfaces have the following properties:
- An interface is implicitly abstract. You do not need to use the abstract keyword when declaring an interface.
- Each method in an interface is also implicitly abstract, so the abstract keyword is not needed.
- Methods in an interface are implicitly public.
Example:
/* File name : Animal.java */
interface Animal {
public void eat();
public void travel();
}
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Implementing Interfaces:
When a class implements an interface, you can think of the class as
signing a contract, agreeing to perform the specific behaviors of the
interface. If a class
does not perform all the behaviors of the interface, the class must
declare itself as abstract.
Aclass uses the
implements keyword to implement an interface. The implements keyword appears in the class declaration following the extends portion
of the declaration.
/* File name : MammalInt.java */
public class MammalInt implements Animal{
public void eat(){
System.out.println("Mammal eats");
}
public void travel(){
System.out.println("Mammal travels");
}
public int noOfLegs(){
return 0;
}
public static void main(String args[]){
MammalInt m = new MammalInt();
m.eat();
m.travel();
}
}
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This would produce following result:
Mammal eats
Mammal travels
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When overriding methods defined in interfaces there are several rules to be followed:
- Checked exceptions should not be declared on implementation
methods other than the ones declared by the interface method or
subclasses of those declared by the interface method.
- The signature of the interface method and the same return type or subtype should be maintained when overriding the methods.
- An implementation class itself can be abstract and if so interface methods need not be implemented.
When implementation interfaces there are several rules:
- A class can implement more than one interface at a time.
- A class can extend only one class, but implement many interface.
- An interface can extend another interface, similarly to the way that a class can extend another class.
Extending Interfaces:
An interface can extend another interface, similarly to the way that a class can extend another class. The
extends keyword is used to extend an interface, and
the child interface inherits the methods of the parent interface.
The following Sports interface is extended by Hockey and Football interfaces.
//Filename: Sports.java
public interface Sports
{
public void setHomeTeam(String name);
public void setVisitingTeam(String name);
}
//Filename: Football.java
public interface Football extends Sports
{
public void homeTeamScored(int points);
public void visitingTeamScored(int points);
public void endOfQuarter(int quarter);
}
//Filename: Hockey.java
public interface Hockey extends Sports
{
public void homeGoalScored();
public void visitingGoalScored();
public void endOfPeriod(int period);
public void overtimePeriod(int ot);
}
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The Hockey interface has four methods, but it inherits two from
Sports; thus, a class that implements Hockey needs to implement all six
methods. Similarly, a class that implements Football needs to define the
three methods from Football and the two methods from Sports.
Extending Multiple Interfaces:
A Java class can only extend one parent class. Multiple inheritance
is not allowed. Interfaces are not classes, however, and an interface
can extend more
than one parent interface.
The extends keyword is used once, and the parent interfaces are declared in a comma-separated list.
For example, if the Hockey interface extended both Sports and Event, it would be declared as:
public interface Hockey extends Sports, Event
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Tagging Interfaces:
The most common use of extending interfaces occurs when the parent
interface does not contain any methods. For example, the MouseListener
interface in the java.awt.event package extended
java.util.EventListener, which is defined as:
package java.util;
public interface EventListener
{}
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An interface with no methods in it is referred to as a
tagging interface. There are two basic design purposes of tagging interfaces:
Creates a common parent: As with the EventListener interface,
which is extended by dozens of other interfaces in the Java API, you can
use a tagging interface to
create a common parent among a group of interfaces. For example, when an
interface extends EventListener, the JVM knows that this particular
interface is going to be used in an event delegation scenario.
Adds a data type to a class: This situation is where the term
tagging comes from. A class that implements a tagging interface does not
need to define any methods
(since the interface does not have any), but the class becomes an
interface type through polymorphism.
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