Showing posts with label Java Basics. Show all posts
Showing posts with label Java Basics. Show all posts

Java - Streams, Files and I/O

The java.io package contains nearly every class you might ever need to perform input and output (I/O) in Java. All these streams represent an input source and an output destination. The stream in the java.io package supports many data such as primitives, Object, localized characters etc.
A stream can be defined as a sequence of data. The InputStream is used to read data from a source and the OutputStream is used for writing data to a destination.
Java does provide strong, flexible support for I/O as it relates to files and networks but this tutorial covers very basic functionlity related to streams and I/O. We would see most commonly used example one by one:

Reading Console Input:

Java input console is accomplished by reading from System.in. To obtain a character-based stream that is attached to the console, you wrap System.in in a BufferedReader object, to create a character stream. Here is most common syntax to obtain BufferedReader:
BufferedReader br = new BufferedReader(new 
                      InputStreamReader(System.in));
Once BufferedReader is obtained, we can use read( ) method to reach a character or readLine( ) method to read a string from the console.

Reading Characters from Console:

To read a character from a BufferedReader, we would read( ) method whose sytax is as follows:
int read( ) throws IOException
Each time that read( ) is called, it reads a character from the input stream and returns it as an integer value. It returns .1 when the end of the stream is encountered. As you can see, it can throw an IOException.
The following program demonstrates read( ) by reading characters from the console until the user types a "q":
// Use a BufferedReader to read characters from the console.

import java.io.*;

public class BRRead {
   public static void main(String args[]) throws IOException
   {
      char c;
      // Create a BufferedReader using System.in
      BufferedReader br = new BufferedReader(new 
                         InputStreamReader(System.in));
      System.out.println("Enter characters, 'q' to quit.");
      // read characters
      do {
         c = (char) br.read();
         System.out.println(c);
      } while(c != 'q');
   }
}
Here is a sample run:
Enter characters, 'q' to quit.
123abcq
1
2
3
a
b
c
q

Reading Strings from Console:

To read a string from the keyboard, use the version of readLine( ) that is a member of the BufferedReader class. Its general form is shown here:
String readLine( ) throws IOException
The following program demonstrates BufferedReader and the readLine( ) method. The program reads and displays lines of text until you enter the word "end":
// Read a string from console using a BufferedReader.
import java.io.*;
public class BRReadLines {
   public static void main(String args[]) throws IOException
   {
      // Create a BufferedReader using System.in
      BufferedReader br = new BufferedReader(new
                              InputStreamReader(System.in));
      String str;
      System.out.println("Enter lines of text.");
      System.out.println("Enter 'end' to quit.");
      do {
         str = br.readLine();
         System.out.println(str);
      } while(!str.equals("end"));
   }
}
Here is a sample run:
Enter lines of text.
Enter 'end' to quit.
This is line one
This is line one
This is line two
This is line two
end
end

Writing Console Output:

Console output is most easily accomplished with print( ) and println( ), described earlier. These methods are defined by the class PrintStream which is the type of the object referenced by System.out. Even though System.out is a byte stream, using it for simple program output is still acceptable.
Because PrintStream is an output stream derived from OutputStream, it also implements the low-level method write( ). Thus, write( ) can be used to write to the console. The simplest form of write( ) defined by PrintStream is shown here:
void write(int byteval)
This method writes to the stream the byte specified by byteval. Although byteval is declared as an integer, only the low-order eight bits are written.

Example:

Here is a short example that uses write( ) to output the character "A" followed by a newline to the screen:
import java.io.*;

// Demonstrate System.out.write().
public class WriteDemo {
   public static void main(String args[]) {
      int b; 
      b = 'A';
      System.out.write(b);
      System.out.write('\n');
   }
}
This would produce simply 'A' character on the output screen.
A
Note: You will not often use write( ) to perform console output because print( ) and println( ) are substantially easier to use.

Reading and Writing Files:

As described earlier, A stream can be defined as a sequence of data. The InputStream is used to read data from a source and the OutputStream is used for writing data to a destination.
Here is a hierarchy of classes to deal with Input and Output streams.
Java I/O Streams
The two important streams are FileInputStream and FileOutputStream which would be discussed in this tutorial:

FileInputStream:

This stream is used for reading data from the files. Objects can be created using the keyword new and there are several types of constructors available.
Following constructor takes a file name as a string to create an input stream object to read the file.:
InputStream f = new FileInputStream("C:/java/hello");
Following constructor takes a file object to create an input stream object to read the file. First we create a file object using File() method as follows:
File f = new File("C:/java/hello");
InputStream f = new FileInputStream(f);
Once you have InputStream object in hand then there is a list of helper methods which can be used to read to stream or to do other operations on the stream.
SNMethods with Description
1public void close() throws IOException{}
This method closes the file output stream. Releases any system resources associated with the file. Throws an IOException.
2protected void finalize()throws IOException {}
This method cleans up the connection to the file. Ensures that the close method of this file output stream is called when there are no more references to this stream. Throws an IOException.
3public int read(int r)throws IOException{}
This method reads the specified byte of data from the InputStream. Returns an int. Returns the next byte of data and -1 will be returned if it's end of file.
4public int read(byte[] r) throws IOException{}
This method reads r.length bytes from the input stream into an array. Returns the total number of bytes read. If end of file -1 will be returned.
5public int available() throws IOException{}
Gives the number of bytes that can be read from this file input stream. Returns an int.
There are other important input streams available, for more detail you can refer to the following links:

FileOutputStream:

FileOutputStream is used to create a file and write data into it.The stream would create a file, if it doesn't already exist, before opening it for output.
Here are two constructors which can be used to create a FileOutputStream object.
Following constructor takes a file name as a string to create an input stream object to write the file.:
OutputStream f = new FileOutputStream("C:/java/hello") 
Following constructor takes a file object to create an output stream object to write the file. First we create a file object using File() method as follows:
File f = new File("C:/java/hello");
OutputStream f = new FileOutputStream(f);
Once you have OutputStream object in hand then there is a list of helper methods which can be used to write to stream or to do other operations on the stream.
SNMethods with Description
1public void close() throws IOException{}
This method closes the file output stream. Releases any system resources associated with the file. Throws an IOException.
2protected void finalize()throws IOException {}
This method cleans up the connection to the file. Ensures that the close method of this file output stream is called when there are no more references to this stream. Throws an IOException.
3public void write(int w)throws IOException{}
This methods writes the specified byte to the output stream.
4public void write(byte[] w)
Writes w.length bytes from the mentioned byte array to the OutputStream.
There are other important output streams available, for more detail you can refer to the following links:

Example:

Following is the example to demonstrate InputStream and OutputStream:
import java.io.*;

public class fileStreamTest{

   public static void main(String args[]){
   
   try{
      byte bWrite [] = {11,21,3,40,5};
      OutputStream os = new FileOutputStream("C:/test.txt");
      for(int x=0; x < bWrite.length ; x++){
         os.write( bWrite[x] ); // writes the bytes
      }
      os.close();
     
      InputStream is = new FileInputStream("C:/test.txt");
      int size = is.available();

      for(int i=0; i< size; i++){
         System.out.print((char)is.read() + "  ");
      }
      is.close();
   }catch(IOException e){
      System.out.print("Exception");
   } 
   }
}
The above code would create file test.txt and would write given numbers in binary format. Same would be output on the stdout screen.

File Navigation and I/O:

There are several other classes that we would be going through to get to know the basics of File Navigation and I/O.

Directories in Java:

Creating Directories:

There are two useful File utility methods which can be used to create directories:
  • The mkdir( ) method creates a directory, returning true on success and false on failure. Failure indicates that the path specified in the File object already exists, or that the directory cannot be created because the entire path does not exist yet.
  • The mkdirs() method creates both a directory and all the parents of the directory.
Following example creates "/tmp/user/java/bin" directory:
import java.io.File;

class CreateDir {
   public static void main(String args[]) {
      String dirname = "/tmp/user/java/bin";
      File d = new File(dirname);
      // Create directory now.
      d.mkdirs();
  }
}
Compile and execute above code to create "/tmp/user/java/bin".
Note: Java automatically takes care of path separators on UNIX and Windows as per conventions. If you use a forward slash (/) on a Windows version of Java, the path will still resolve correctly.

Reading Directories:

A directory is a File that contains a list of other files and directories. When you create a File object and it is a directory, the isDirectory( ) method will return true.
You can call list( ) on that object to extract the list of other files and directories inside. The program shown here illustrates how to use list( ) to examine the contents of a directory:
import java.io.File;

class DirList {
   public static void main(String args[]) {
      String dirname = "/java";
      File f1 = new File(dirname);
      if (f1.isDirectory()) {
         System.out.println( "Directory of " + dirname);
         String s[] = f1.list();
         for (int i=0; i < s.length; i++) {
            File f = new File(dirname + "/" + s[i]);
            if (f.isDirectory()) {
               System.out.println(s[i] + " is a directory");
            } else {
               System.out.println(s[i] + " is a file");
            }
         }
      } else {
         System.out.println(dirname + " is not a directory");
    }
  }
}
This would produce following result:
Directory of /mysql
bin is a directory
lib is a directory
demo is a directory
test.txt is a file
README is a file
index.html is a file
include is a directory


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Java - Methods

A Java method is a collection of statements that are grouped together to perform an operation. When you call the System.out.println method, for example, the system actually executes several statements in order to display a message on the console.
Now you will learn how to create your own methods with or without return values, invoke a method with or without parameters, overload methods using the same names, and apply method abstraction in the program design.

Creating a Method:

In general, a method has the following syntax:
modifier returnValueType methodName(list of parameters) {
  // Method body;
}
A method definition consists of a method header and a method body. Here are all the parts of a method:
  • Modifiers: The modifier, which is optional, tells the compiler how to call the method. This defines the access type of the method.
  • Return Type: A method may return a value. The returnValueType is the data type of the value the method returns. Some methods perform the desired operations without returning a value. In this case, the returnValueType is the keyword void.
  • Method Name: This is the actual name of the method. The method name and the parameter list together constitute the method signature.
  • Parameters: A parameter is like a placeholder. When a method is invoked, you pass a value to the parameter. This value is referred to as actual parameter or argument. The parameter list refers to the type, order, and number of the parameters of a method. Parameters are optional; that is, a method may contain no parameters.
  • Method Body: The method body contains a collection of statements that define what the method does.
Java Methods
Note: In certain other languages, methods are referred to as procedures and functions. A method with a nonvoid return value type is called a function; a method with a void return value type is called a procedure.

Example:

Here is the source code of the above defined method called max(). This method takes two parameters num1 and num2 and returns the maximum between the two:
/** Return the max between two numbers */
public static int max(int num1, int num2) {
   int result;
   if (num1 > num2)
      result = num1;
   else
      result = num2;

   return result; 
}

Calling a Method:

In creating a method, you give a definition of what the method is to do. To use a method, you have to call or invoke it. There are two ways to call a method; the choice is based on whether the method returns a value or not.
When a program calls a method, program control is transferred to the called method. A called method returns control to the caller when its return statement is executed or when its method-ending closing brace is reached.
If the method returns a value, a call to the method is usually treated as a value. For example:
int larger = max(30, 40);
If the method returns void, a call to the method must be a statement. For example, the method println returns void. The following call is a statement:
System.out.println("Welcome to Java!");

Example:

Following is the example to demonstrate how to define a method and how to call it:
public class TestMax {
   /** Main method */
   public static void main(String[] args) {
      int i = 5;
      int j = 2;
      int k = max(i, j);
      System.out.println("The maximum between " + i +
                    " and " + j + " is " + k);
}
/** Return the max between two numbers */
public static int max(int num1, int num2) {
   int result;
   if (num1 > num2)
      result = num1;
   else
      result = num2;

   return result; 
}
This would produce following result:
The maximum between 5 and 2 is 5
This program contains the main method and the max method. The main method is just like any other method except that it is invoked by the JVM.
The main method's header is always the same, like the one in this example, with the modifiers public and static, return value type void, method name main, and a parameter of the String[] type. String[] indicates that the parameter is an array of String.

The void Keyword:

This section shows how to declare and invoke a void method. Following example gives a program that declares a method named printGrade and invokes it to print the grade for a given score.

Example:

public class TestVoidMethod {
   public static void main(String[] args) {
      printGrade(78.5);
   }

   public static void printGrade(double score) {
      if (score >= 90.0) {
         System.out.println('A');
      }
      else if (score >= 80.0) {
         System.out.println('B');
      }
      else if (score >= 70.0) {
         System.out.println('C');
      }
      else if (score >= 60.0) {
         System.out.println('D');
      }
      else {
         System.out.println('F');
      }
   }
}
This would produce following result:
C
Here the printGrade method is a void method. It does not return any value. A call to a void method must be a statement. So, it is invoked as a statement in line 3 in the main method. This statement is like any Java statement terminated with a semicolon.

Passing Parameters by Values:

When calling a method, you need to provide arguments, which must be given in the same order as their respective parameters in the method specification. This is known as parameter order association.
For example, the following method prints a message n times:
public static void nPrintln(String message, int n) {
  for (int i = 0; i < n; i++)
    System.out.println(message);
}
Here, you can use nPrintln("Hello", 3) to print "Hello" three times. The nPrintln("Hello", 3) statement passes the actual string parameter, "Hello", to the parameter, message; passes 3 to n; and prints "Hello" three times. However, the statement nPrintln(3, "Hello") would be wrong.
When you invoke a method with a parameter, the value of the argument is passed to the parameter. This is referred to as pass-by-value. If the argument is a variable rather than a literal value, the value of the variable is passed to the parameter. The variable is not affected, regardless of the changes made to the parameter inside the method.
For simplicity, Java programmers often say passing an argument x to a parameter y, which actually means passing the value of x to y.

Example:

Following is a program that demonstrates the effect of passing by value. The program creates a method for swapping two variables. The swap method is invoked by passing two arguments. Interestingly, the values of the arguments are not changed after the method is invoked.
public class TestPassByValue {
   public static void main(String[] args) {
      int num1 = 1;
      int num2 = 2;

      System.out.println("Before swap method, num1 is " +
                          num1 + " and num2 is " + num2);

      // Invoke the swap method
      swap(num1, num2);
      System.out.println("After swap method, num1 is " +
                         num1 + " and num2 is " + num2);
   }
   /** Method to swap two variables */
   public static void swap(int n1, int n2) {
      System.out.println("\tInside the swap method");
      System.out.println("\t\tBefore swapping n1 is " + n1
                           + " n2 is " + n2);
      // Swap n1 with n2
      int temp = n1;
      n1 = n2;
      n2 = temp;

      System.out.println("\t\tAfter swapping n1 is " + n1
                           + " n2 is " + n2);
   }
}
This would produce following result:
Before swap method, num1 is 1 and num2 is 2
        Inside the swap method
                Before swapping n1 is 1 n2 is 2
                After swapping n1 is 2 n2 is 1
After swap method, num1 is 1 and num2 is 2

Overloading Methods:

The max method that was used earlier works only with the int data type. But what if you need to find which of two floating-point numbers has the maximum value? The solution is to create another method with the same name but different parameters, as shown in the following code:
public static double max(double num1, double num2) {
  if (num1 > num2)
    return num1;
  else
    return num2;
}
If you call max with int parameters, the max method that expects int parameters will be invoked; if you call max with double parameters, the max method that expects double parameters will be invoked. This is referred to as method overloading; that is, two methods have the same name but different parameter lists within one class.
The Java compiler determines which method is used based on the method signature. Overloading methods can make programs clearer and more readable. Methods that perform closely related tasks should be given the same name.
Overloaded methods must have different parameter lists. You cannot overload methods based on different modifiers or return types. Sometimes there are two or more possible matches for an invocation of a method due to similar method signature, so the compiler cannot determine the most specific match. This is referred to as ambiguous invocation.

The Scope of Variables:

The scope of a variable is the part of the program where the variable can be referenced. A variable defined inside a method is referred to as a local variable.
The scope of a local variable starts from its declaration and continues to the end of the block that contains the variable. A local variable must be declared before it can be used.
A parameter is actually a local variable. The scope of a method parameter covers the entire method.
A variable declared in the initial action part of a for loop header has its scope in the entire loop. But a variable declared inside a for loop body has its scope limited in the loop body from its declaration to the end of the block that contains the variable as shown below:
Java Variable Scope
You can declare a local variable with the same name multiple times in different non-nesting blocks in a method, but you cannot declare a local variable twice in nested blocks.

Using Command-Line Arguments:

Sometimes you will want to pass information into a program when you run it. This is accomplished by passing command-line arguments to main( ).
A command-line argument is the information that directly follows the program's name on the command line when it is executed. To access the command-line arguments inside a Java program is quite easy.they are stored as strings in the String array passed to main( ).

Example:

The following program displays all of the command-line arguments that it is called with:
class CommandLine {
   public static void main(String args[]){ 
      for(int i=0; i<args.length; i++){
         System.out.println("args[" + i + "]: " +
                                           args[i]);
      }
   }
}
Try executing this program, as shown here:
java CommandLine this is a command line 200 -100
This would produce following result:
args[0]: this
args[1]: is
args[2]: a
args[3]: command
args[4]: line
args[5]: 200
args[6]: -100

The Constructors:

A constructor initializes an object when it is created. It has the same name as its class and is syntactically similar to a method. However, constructors have no explicit return type.
Typically, you will use a constructor to give initial values to the instance variables defined by the class, or to perform any other startup procedures required to create a fully formed object.
All classes have constructors, whether you define one or not, because Java automatically provides a default constructor that initializes all member variables to zero. However, once you define your own constructor, the default constructor is no longer used.

Example:

Here is a simple example that uses a constructor:
// A simple constructor.
class MyClass {
   int x;
   
   // Following is the constructor
   MyClass() {
      x = 10;
   }
}
You would call constructor to initialize objects as follows:
class ConsDemo {
   public static void main(String args[]) {
      MyClass t1 = new MyClass();
      MyClass t2 = new MyClass();
      System.out.println(t1.x + " " + t2.x);
   }
}
Most often you will need a constructor that accepts one or more parameters. Parameters are added to a constructor in the same way that they are added to a method:just declare them inside the parentheses after the constructor's name.

Example:

Here is a simple example that uses a constructor:
// A simple constructor.
class MyClass {
   int x;
   
   // Following is the constructor
   MyClass(int i ) {
      x = i;
   }
}
You would call constructor to initialize objects as follows:
class ConsDemo {
   public static void main(String args[]) {
      MyClass t1 = new MyClass( 10 );
      MyClass t2 = new MyClass( 20 );
      System.out.println(t1.x + " " + t2.x);
   }
}
This would produce following result:
10 20

Variable Arguments(var-args):

JDK 1.5 enables you to pass a variable number of arguments of the same type to a method. The parameter in the method is declared as follows:
typeName... parameterName
In the method declaration, you specify the type followed by an ellipsis (...) Only one variable-length parameter may be specified in a method, and this parameter must be the last parameter. Any regular parameters must precede it.

Example:

public class VarargsDemo {
   public static void main(String args[]) {
      // Call method with variable args  
   printMax(34, 3, 3, 2, 56.5);
      printMax(new double[]{1, 2, 3});
   }

   public static void printMax( double... numbers) {
   if (numbers.length == 0) {
      System.out.println("No argument passed");
      return;
   }

   double result = numbers[0];

   for (int i = 1; i <  numbers.length; i++)
      if (numbers[i] >  result)
      result = numbers[i];
      System.out.println("The max value is " + result);
   }
}
This would produce following result:
The max value is 56.5
The max value is 3.0

The finalize( ) Method:

It is possible to define a method that will be called just before an object's final destruction by the garbage collector. This method is called finalize( ), and it can be used to ensure that an object terminates cleanly.
For example, you might use finalize( ) to make sure that an open file owned by that object is closed.
To add a finalizer to a class, you simply define the finalize( ) method. The Java runtime calls that method whenever it is about to recycle an object of that class.
Inside the finalize( ) method you will specify those actions that must be performed before an object is destroyed.
The finalize( ) method has this general form:
protected void finalize( )
{
   // finalization code here
}
Here, the keyword protected is a specifier that prevents access to finalize( ) by code defined outside its class.
This means that you cannot know when.or even if.finalize( ) will be executed. For example, if your program ends before garbage collection occurs, finalize( ) will not execute.


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Java - Regular Expressions

Java provides the java.util.regex package for pattern matching with regular expressions. Java regular expressions are very similar to the Perl programming language and very easy to learn.
A regular expression is a special sequence of characters that helps you match or find other strings or sets of strings, using a specialized syntax held in a pattern. They can be used to search, edit, or manipulate text and data.
The java.util.regex package primarily consists of the following three classes:
  • Pattern Class: A Pattern object is a compiled representation of a regular expression. The Pattern class provides no public constructors. To create a pattern, you must first invoke one of its public static compile methods, which will then return a Pattern object. These methods accept a regular expression as the first argument.
  • Matcher Class: A Matcher object is the engine that interprets the pattern and performs match operations against an input string. Like the Pattern class, Matcher defines no public constructors. You obtain a Matcher object by invoking the matcher method on a Pattern object.
  • PatternSyntaxException: A PatternSyntaxException object is an unchecked exception that indicates a syntax error in a regular expression pattern.

Capturing Groups:

Capturing groups are a way to treat multiple characters as a single unit. They are created by placing the characters to be grouped inside a set of parentheses. For example, the regular expression (dog) creates a single group containing the letters "d", "o", and "g".
Capturing groups are numbered by counting their opening parentheses from left to right. In the expression ((A)(B(C))), for example, there are four such groups:
  1. ((A)(B(C)))
  2. (A)
  3. (B(C))
  4. (C)
To find out how many groups are present in the expression, call the groupCount method on a matcher object. The groupCount method returns an int showing the number of capturing groups present in the matcher's pattern.
There is also a special group, group 0, which always represents the entire expression. This group is not included in the total reported by groupCount.

Example:

Following example illustrate how to find a digit string from the given alphanumeric string:
import java.util.regex.Matcher;
import java.util.regex.Pattern;

public class RegexMatches
{
    public static void main( String args[] ){

      // String to be scanned to find the pattern.
      String line = "This order was places for QT3000! OK?";
      String pattern = "(.*)(\\d+)(.*)";

      // Create a Pattern object
      Pattern r = Pattern.compile(pattern);

      // Now create matcher object.
      Matcher m = r.matcher(line);
      if (m.find( )) {
         System.out.println("Found value: " + m.group(0) );
         System.out.println("Found value: " + m.group(1) );
         System.out.println("Found value: " + m.group(2) );
      } else {
         System.out.println("NO MATCH");
      }
   }
}
This would produce following result:
Found value: This order was places for QT3000! OK?
Found value: This order was places for QT300
Found value: 0

Regular Expression Syntax:

Here is the table listing down all the regular expression metacharacter syntax available in Java:
SubexpressionMatches
^Matches beginning of line.
$Matches end of line.
.Matches any single character except newline. Using m option allows it to match newline as well.
[...]Matches any single character in brackets.
[^...]Matches any single character not in brackets
\ABeginning of entire string
\zEnd of entire string
\ZEnd of entire string except allowable final line terminator.
re*Matches 0 or more occurrences of preceding expression.
re+Matches 1 or more of the previous thing
re?Matches 0 or 1 occurrence of preceding expression.
re{ n}Matches exactly n number of occurrences of preceding expression.
re{ n,}Matches n or more occurrences of preceding expression.
re{ n, m}Matches at least n and at most m occurrences of preceding expression.
a| bMatches either a or b.
(re)Groups regular expressions and remembers matched text.
(?: re)Groups regular expressions without remembering matched text.
(?> re)Matches independent pattern without backtracking.
\wMatches word characters.
\WMatches nonword characters.
\sMatches whitespace. Equivalent to [\t\n\r\f].
\SMatches nonwhitespace.
\dMatches digits. Equivalent to [0-9].
\DMatches nondigits.
\AMatches beginning of string.
\ZMatches end of string. If a newline exists, it matches just before newline.
\zMatches end of string.
\GMatches point where last match finished.
\nBack-reference to capture group number "n"
\bMatches word boundaries when outside brackets. Matches backspace (0x08) when inside brackets.
\BMatches nonword boundaries.
\n, \t, etc.Matches newlines, carriage returns, tabs, etc.
\QEscape (quote) all characters up to \E
\EEnds quoting begun with \Q

Methods of the Matcher Class:

Here is the lists of useful instance methods:

Index Methods:

Index methods provide useful index values that show precisely where the match was found in the input string:
SNMethods with Description
1public int start()
Returns the start index of the previous match.
2public int start(int group)
Returns the start index of the subsequence captured by the given group during the previous match operation.
3public int end()
Returns the offset after the last character matched.
4public int end(int group)
Returns the offset after the last character of the subsequence captured by the given group during the previous match operation.

Study Methods:

Study methods review the input string and return a boolean indicating whether or not the pattern is found:
SNMethods with Description
1public boolean lookingAt()
Attempts to match the input sequence, starting at the beginning of the region, against the pattern.
2public boolean find()
Attempts to find the next subsequence of the input sequence that matches the pattern.
3public boolean find(int start
Resets this matcher and then attempts to find the next subsequence of the input sequence that matches the pattern, starting at the specified index.
4public boolean matches()
Attempts to match the entire region against the pattern.

Replacement Methods:

Replacement methods are useful methods for replacing text in an input string:
SNMethods with Description
1public Matcher appendReplacement(StringBuffer sb, String replacement)
Implements a non-terminal append-and-replace step.
2public StringBuffer appendTail(StringBuffer sb)
Implements a terminal append-and-replace step.
3public String replaceAll(String replacement)
Replaces every subsequence of the input sequence that matches the pattern with the given replacement string.
4public String replaceFirst(String replacement)
Replaces the first subsequence of the input sequence that matches the pattern with the given replacement string.
5public static String quoteReplacement(String s)
Returns a literal replacement String for the specified String. This method produces a String that will work as a literal replacement s in the appendReplacement method of the Matcher class.

The start and end Methods:

Following is the example that counts the number of times the word "cats" appears in the input string:
import java.util.regex.Matcher;
import java.util.regex.Pattern;

public class RegexMatches
{
    private static final String REGEX = "\\bcat\\b";
    private static final String INPUT =
                                    "cat cat cat cattie cat";

    public static void main( String args[] ){
       Pattern p = Pattern.compile(REGEX);
       Matcher m = p.matcher(INPUT); // get a matcher object
       int count = 0;

       while(m.find()) {
         count++;
         System.out.println("Match number "+count);
         System.out.println("start(): "+m.start());
         System.out.println("end(): "+m.end());
      }
   }
}
This would produce following result:
Match number 1
start(): 0
end(): 3
Match number 2
start(): 4
end(): 7
Match number 3
start(): 8
end(): 11
Match number 4
start(): 19
end(): 22
You can see that this example uses word boundaries to ensure that the letters "c" "a" "t" are not merely a substring in a longer word. It also gives some useful information about where in the input string the match has occurred.
The start method returns the start index of the subsequence captured by the given group during the previous match operation, and end returns the index of the last character matched, plus one.

The matches and lookingAt Methods:

The matches and lookingAt methods both attempt to match an input sequence against a pattern. The difference, however, is that matches requires the entire input sequence to be matched, while lookingAt does not.
Both methods always start at the beginning of the input string. Here is the example explaining the functionality:
import java.util.regex.Matcher;
import java.util.regex.Pattern;

public class RegexMatches
{
    private static final String REGEX = "foo";
    private static final String INPUT = "fooooooooooooooooo";
    private static Pattern pattern;
    private static Matcher matcher;

    public static void main( String args[] ){
       pattern = Pattern.compile(REGEX);
       matcher = pattern.matcher(INPUT);

       System.out.println("Current REGEX is: "+REGEX);
       System.out.println("Current INPUT is: "+INPUT);

       System.out.println("lookingAt(): "+matcher.lookingAt());
       System.out.println("matches(): "+matcher.matches());
   }
}
This would produce following result:
Current REGEX is: foo
Current INPUT is: fooooooooooooooooo
lookingAt(): true
matches(): false

The replaceFirst and replaceAll Methods:

The replaceFirst and replaceAll methods replace text that matches a given regular expression. As their names indicate, replaceFirst replaces the first occurrence, and replaceAll replaces all occurences.
Here is the example explaining the functionality:
import java.util.regex.Matcher;
import java.util.regex.Pattern;

public class RegexMatches
{
    private static String REGEX = "dog";
    private static String INPUT = "The dog says meow. " +
                                    "All dogs say meow.";
    private static String REPLACE = "cat";

    public static void main(String[] args) {
       Pattern p = Pattern.compile(REGEX);
       // get a matcher object
       Matcher m = p.matcher(INPUT); 
       INPUT = m.replaceAll(REPLACE);
       System.out.println(INPUT);
   }
}
This would produce following result:
The cat says meow. All cats say meow.

The appendReplacement and appendTail Methods:

The Matcher class also provides appendReplacement and appendTail methods for text replacement.
Here is the example explaining the functionality:
import java.util.regex.Matcher;
import java.util.regex.Pattern;

public class RegexMatches
{
   private static String REGEX = "a*b";
   private static String INPUT = "aabfooaabfooabfoob";
   private static String REPLACE = "-";
   public static void main(String[] args) {
      Pattern p = Pattern.compile(REGEX);
      // get a matcher object
      Matcher m = p.matcher(INPUT);
      StringBuffer sb = new StringBuffer();
      while(m.find()){
         m.appendReplacement(sb,REPLACE);
      }
      m.appendTail(sb);
      System.out.println(sb.toString());
   }
}
This would produce following result:
-foo-foo-foo-

PatternSyntaxException Class Methods:

A PatternSyntaxException is an unchecked exception that indicates a syntax error in a regular expression pattern. The PatternSyntaxException class provides the following methods to help you determine what went wrong:
SNMethods with Description
1public String getDescription()
Retrieves the description of the error.
2public int getIndex()
Retrieves the error index.
3public String getPattern()
Retrieves the erroneous regular expression pattern.
4public String getMessage()
Returns a multi-line string containing the description of the syntax error and its index, the erroneous regular expression pattern, and a visual indication of the error index within the pattern.


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Java - Date & Time

Java provides the Date class available in java.util package, this class encapsulates the current date and time.
The Date class supports two constructors. The first constructor initializes the object with the current date and time.
Date( )
The following constructor accepts one argument that equals the number of milliseconds that have elapsed since midnight, January 1, 1970
Date(long millisec)
Once you have a Date object available, you can call any of the following support methods to play with dates:
SNMethods with Description
1boolean after(Date date)
Returns true if the invoking Date object contains a date that is later than the one specified by date, otherwise, it returns false.
2boolean before(Date date)
Returns true if the invoking Date object contains a date that is earlier than the one specified by date, otherwise, it returns false.
3Object clone( )
Duplicates the invoking Date object.
4int compareTo(Date date)
Compares the value of the invoking object with that of date. Returns 0 if the values are equal. Returns a negative value if the invoking object is earlier than date. Returns a positive value if the invoking object is later than date.
5int compareTo(Object obj)
Operates identically to compareTo(Date) if obj is of class Date. Otherwise, it throws a ClassCastException.
6boolean equals(Object date)
Returns true if the invoking Date object contains the same time and date as the one specified by date, otherwise, it returns false.
7long getTime( )
Returns the number of milliseconds that have elapsed since January 1, 1970.
8int hashCode( )
Returns a hash code for the invoking object.
9void setTime(long time)
Sets the time and date as specified by time, which represents an elapsed time in milliseconds from midnight, January 1, 1970
10String toString( )
Converts the invoking Date object into a string and returns the result.

Getting Current Date & Time

This is very easy to get current date and time in Java. You can use a simple Date object with toString() method to print current date and time as follows:
import java.util.Date;
  
public class DateDemo {
   public static void main(String args[]) {
       // Instantiate a Date object
       Date date = new Date();
        
       // display time and date using toString()
       System.out.println(date.toString());
   }
}
This would produce following result:
Mon May 04 09:51:52 CDT 2009

Date Comparison:

There are following three ways to compare two dates:
  • You can use getTime( ) to obtain the number of milliseconds that have elapsed since midnight, January 1, 1970, for both objects and then compare these two values.
  • You can use the methods before( ), after( ), and equals( ). Because the 12th of the month comes before the 18th, for example, new Date(99, 2, 12).before(new Date (99, 2, 18)) returns true.
  • You can use the compareTo( ) method, which is defined by the Comparable interface and implemented by Date.

Date Formatting using SimpleDateFormat:

SimpleDateFormat is a concrete class for formatting and parsing dates in a locale-sensitive manner. SimpleDateFormat allows you to start by choosing any user-defined patterns for date-time formatting. For example:
import java.util.*;
import java.text.*;

public class DateDemo {
   public static void main(String args[]) {

       Date dNow = new Date( );
       SimpleDateFormat ft = 
       new SimpleDateFormat ("E yyyy.MM.dd 'at' hh:mm:ss a zzz");

       System.out.println("Current Date: " + ft.format(dNow));
   }
}
This would produce following result:
Sun 2004.07.18 at 04:14:09 PM PDT

Simple DateFormat format codes:

To specify the time format use a time pattern string. In this pattern, all ASCII letters are reserved as pattern letters, which are defined as the following:
CharacterDescriptionExample
GEra designatorAD
yYear in four digits2001
MMonth in yearJuly or 07
dDay in month10
hHour in A.M./P.M. (1~12)12
HHour in day (0~23)22
mMinute in hour30
sSecond in minute55
SMillisecond234
EDay in weekTuesday
DDay in year360
FDay of week in month2 (second Wed. in July)
wWeek in year40
WWeek in month1
aA.M./P.M. markerPM
kHour in day (1~24)24
KHour in A.M./P.M. (0~11)10
zTime zoneEastern Standard Time
'Escape for textDelimiter
"Single quote`

Date Formatting using printf:

Date and time formatting can be done very easily using printf method. You use a two-letter format, starting with t and ending in one of the letters of the table given below. For example:
import java.util.Date;
  
public class DateDemo {
   public static void main(String args[]) {
       // Instantiate a Date object
       Date date = new Date();
        
       // display time and date using toString()
       System.out.printf("%tc", "Current Time : ", date);
   }
}
This would produce following result:
Current Time: Mon May 04 09:51:52 CDT 2009
It would be a bit silly if you had to supply the date multiple times to format each part. For that reason, a format string can indicate the index of the argument to be formatted.
The index must immediately follow the %, and it must be terminated by a $. For example:
import java.util.Date;
  
public class DateDemo {
   public static void main(String args[]) {
       // Instantiate a Date object
       Date date = new Date();
        
       // display time and date using toString()
       System.out.printf("%1$s %2$tB %2$td, %2$tY", 
                         "Due date:", date);
   }
}
This would produce following result:
Due date: February 09, 2004
Alternatively, you can use the < flag. It indicates that the same argument as in the preceding format specification should be used again. For example:
import java.util.Date;
  
public class DateDemo {
   public static void main(String args[]) {
       // Instantiate a Date object
       Date date = new Date();
        
       // display formatted date
       System.out.printf("%s %tB %<te, %<tY", 
                         "Due date:", date);
   }
}
This would produce following result:
Due date: February 09, 2004

Date and Time Conversion Characters:

CharacterDescriptionExample
cComplete date and timeMon May 04 09:51:52 CDT 2009
FISO 8601 date2004-02-09
DU.S. formatted date (month/day/year)02/09/2004
T24-hour time18:05:19
r12-hour time06:05:19 pm
R24-hour time, no seconds18:05
YFour-digit year (with leading zeroes)2004
yLast two digits of the year (with leading zeroes)04
CFirst two digits of the year (with leading zeroes)20
BFull month nameFebruary
bAbbreviated month nameFeb
nTwo-digit month (with leading zeroes)02
dTwo-digit day (with leading zeroes)03
eTwo-digit day (without leading zeroes)9
AFull weekday nameMonday
aAbbreviated weekday nameMon
jThree-digit day of year (with leading zeroes)069
HTwo-digit hour (with leading zeroes), between 00 and 2318
kTwo-digit hour (without leading zeroes), between 0 and 2318
ITwo-digit hour (with leading zeroes), between 01 and 1206
lTwo-digit hour (without leading zeroes), between 1 and 126
MTwo-digit minutes (with leading zeroes)05
STwo-digit seconds (with leading zeroes)19
LThree-digit milliseconds (with leading zeroes)047
NNine-digit nanoseconds (with leading zeroes)047000000
PUppercase morning or afternoon markerPM
pLowercase morning or afternoon markerpm
zRFC 822 numeric offset from GMT-0800
ZTime zonePST
sSeconds since 1970-01-01 00:00:00 GMT1078884319
QMilliseconds since 1970-01-01 00:00:00 GMT1078884319047
There are other useful classes related to Date and time. For more detail you can refer to Java Standard documentation.

Parsing Strings into Dates:

The SimpleDateFormat class has some additional methods, notably parse( ) , which tries to parse a string according to the format stored in the given SimpleDateFormat object. For example:
import java.util.*;
import java.text.*;
  
public class DateDemo {
   public static void main(String args[]) {

      SimpleDateFormat ft = new SimpleDateFormat ("yyyy-MM-dd"); 

      String input = args.length == 0 ? "1818-11-11" : args[0]; 

      System.out.print(input + " Parses as "); 

      Date t; 

      try { 
          t = ft.parse(input); 
          System.out.println(t); 
      } catch (ParseException e) { 
          System.out.println("Unparseable using " + formatter); 
      }
   }
}
A sample run of the above program would produce following result:
$ java DateDemo
1818-11-11 Parses as Wed Nov 11 00:00:00 GMT 1818
$ java DateDemo 2007-12-01
2007-12-01 Parses as Sat Dec 01 00:00:00 GMT 2007

Sleeping for a While:

You can sleep for any period of time from one millisecond up to the lifetime of your computer. For example, following program would sleep for 10 seconds:
import java.util.*;
  
class SleepDemo {
   public static void main(String args[]) {
      try { 
         System.out.println(new Date( ) + "\n"); 
         Thread.sleep(5*60*10); 
         System.out.println(new Date( ) + "\n"); 
      } catch (Exception e) { 
          System.out.println("Got an exception!"); 
      }
   }
}
This would produce following result:
Sun May 03 18:04:41 GMT 2009

Sun May 03 18:04:51 GMT 2009

Measuring Elapsed Time:

Sometime you may need to measure point in time in milliseconds. So let's re-write above example once again:
import java.util.*;
  
class DiffDemo {
   public static void main(String args[]) {
      try {
         long start = System.currentTimeMillis( );
         System.out.println(new Date( ) + "\n");
         Thread.sleep(5*60*10);
         System.out.println(new Date( ) + "\n");
         long end = System.currentTimeMillis( );
         long diff = end - start;
         System.out.println("Difference is : " + diff);
      } catch (Exception e) {
         System.out.println("Got an exception!");
      }
   }
}
This would produce following result:
Sun May 03 18:16:51 GMT 2009

Sun May 03 18:16:57 GMT 2009

Difference is : 5993

GregorianCalendar Class:

GregorianCalendar is a concrete implementation of a Calendar class that implements the normal Gregorian calendar with which you are familiar. I did not discuss Calender class in this tutorial, you can look standard Java documentation for this.
The getInstance( ) method of Calendar returns a GregorianCalendar initialized with the current date and time in the default locale and time zone. GregorianCalendar defines two fields: AD and BC. These represent the two eras defined by the Gregorian calendar.
There are also several constructors for GregorianCalendar objects:
SNConstructor with Description
1GregorianCalendar()
Constructs a default GregorianCalendar using the current time in the default time zone with the default locale.
2GregorianCalendar(int year, int month, int date)
Constructs a GregorianCalendar with the given date set in the default time zone with the default locale.
3GregorianCalendar(int year, int month, int date, int hour, int minute)
Constructs a GregorianCalendar with the given date and time set for the default time zone with the default locale.
4GregorianCalendar(int year, int month, int date, int hour, int minute, int second)
Constructs a GregorianCalendar with the given date and time set for the default time zone with the default locale.
5GregorianCalendar(Locale aLocale)
Constructs a GregorianCalendar based on the current time in the default time zone with the given locale.
6GregorianCalendar(TimeZone zone)
Constructs a GregorianCalendar based on the current time in the given time zone with the default locale.
7GregorianCalendar(TimeZone zone, Locale aLocale)
Constructs a GregorianCalendar based on the current time in the given time zone with the given locale.
Here is the list of few useful support methods provided by GregorianCalendar class:
SNMedthos with Description
1void add(int field, int amount)
Adds the specified (signed) amount of time to the given time field, based on the calendar's rules.
2protected void computeFields()
Converts UTC as milliseconds to time field values.
3protected void computeTime()
Overrides Calendar Converts time field values to UTC as milliseconds.
4boolean equals(Object obj)
Compares this GregorianCalendar to an object reference.
5int get(int field)
Gets the value for a given time field.
6int getActualMaximum(int field)
Return the maximum value that this field could have, given the current date.
7int getActualMinimum(int field)
Return the minimum value that this field could have, given the current date.
8int getGreatestMinimum(int field)
Returns highest minimum value for the given field if varies.
9Date getGregorianChange()
Gets the Gregorian Calendar change date.
10int getLeastMaximum(int field)
Returns lowest maximum value for the given field if varies.
11int getMaximum(int field)
Returns maximum value for the given field.
12Date getTime()
Gets this Calendar's current time.
13long getTimeInMillis()
Gets this Calendar's current time as a long.
14TimeZone getTimeZone()
Gets the time zone.
15int getMinimum(int field)
Returns minimum value for the given field.
16int hashCode()
Override hashCode.
17boolean isLeapYear(int year)
Determines if the given year is a leap year.
18void roll(int field, boolean up)
Adds or subtracts (up/down) a single unit of time on the given time field without changing larger fields.
19void set(int field, int value)
Sets the time field with the given value.
20void set(int year, int month, int date)
Sets the values for the fields year, month, and date.
21void set(int year, int month, int date, int hour, int minute)
Sets the values for the fields year, month, date, hour, and minute.
22void set(int year, int month, int date, int hour, int minute, int second)
Sets the values for the fields year, month, date, hour, minute, and second.
23void setGregorianChange(Date date)
Sets the GregorianCalendar change date.
24void setTime(Date date)
Sets this Calendar's current time with the given Date.
25void setTimeInMillis(long millis)
Sets this Calendar's current time from the given long value.
26void setTimeZone(TimeZone value)
Sets the time zone with the given time zone value.
27String toString()
Return a string representation of this calendar.

Example:

import java.util.*;
  
class GregorianCalendarDemo {
   public static void main(String args[]) {
      String months[] = {
      "Jan", "Feb", "Mar", "Apr",
      "May", "Jun", "Jul", "Aug",
      "Sep", "Oct", "Nov", "Dec"};
      
      int year;
      // Create a Gregorian calendar initialized
      // with the current date and time in the
      // default locale and timezone.
      GregorianCalendar gcalendar = new GregorianCalendar();
      // Display current time and date information.
      System.out.print("Date: ");
      System.out.print(months[gcalendar.get(Calendar.MONTH)]);
      System.out.print(" " + gcalendar.get(Calendar.DATE) + " ");
      System.out.println(year = gcalendar.get(Calendar.YEAR));
      System.out.print("Time: ");
      System.out.print(gcalendar.get(Calendar.HOUR) + ":");
      System.out.print(gcalendar.get(Calendar.MINUTE) + ":");
      System.out.println(gcalendar.get(Calendar.SECOND));
      
      // Test if the current year is a leap year
      if(gcalendar.isLeapYear(year)) {
         System.out.println("The current year is a leap year");
      }
      else {
         System.out.println("The current year is not a leap year");
      }
   }
}
This would produce following result:
Date: Apr 22 2009
Time: 11:25:27
The current year is not a leap year
For a complete list of constant available in Calender class, you can refer to standard Java documentation.


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Java - Arrays

Java provides a data structure, the array, which stores a fixed-size sequential collection of elements of the same type. An array is used to store a collection of data, but it is often more useful to think of an array as a collection of variables of the same type.
Instead of declaring individual variables, such as number0, number1, ..., and number99, you declare one array variable such as numbers and use numbers[0], numbers[1], and ..., numbers[99] to represent individual variables.
This tutorial introduces how to declare array variables, create arrays, and process arrays using indexed variables.

Declaring Array Variables:

To use an array in a program, you must declare a variable to reference the array, and you must specify the type of array the variable can reference. Here is the syntax for declaring an array variable:
dataType[] arrayRefVar;   // preferred way.

or

dataType arrayRefVar[];  //  works but not preferred way.
Note: The style dataType[] arrayRefVar is preferred. The style dataType arrayRefVar[] comes from the C/C++ language and was adopted in Java to accommodate C/C++ programmers.

Example:

The following code snippets are examples of this syntax:
double[] myList;         // preferred way.

or

double myList[];         //  works but not preferred way.

Creating Arrays:

You can create an array by using the new operator with the following syntax:
arrayRefVar = new dataType[arraySize];
The above statement does two things:
  • It creates an array using new dataType[arraySize];
  • It assigns the reference of the newly created array to the variable arrayRefVar.
Declaring an array variable, creating an array, and assigning the reference of the array to the variable can be combined in one statement, as shown below:
dataType[] arrayRefVar = new dataType[arraySize];
Alternatively you can create arrays as follows:
dataType[] arrayRefVar = {value0, value1, ..., valuek};
The array elements are accessed through the index. Array indices are 0-based; that is, they start from 0 to arrayRefVar.length-1.

Example:

Following statement declares an array variable, myList, creates an array of 10 elements of double type, and assigns its reference to myList.:
double[] myList = new double[10];
Following picture represents array myList. Here myList holds ten double values and the indices are from 0 to 9.
Java Array

Processing Arrays:

When processing array elements, we often use either for loop or foreach loop because all of the elements in an array are of the same type and the size of the array is known.

Example:

Here is a complete example of showing how to create, initialize and process arrays:
public class TestArray {
   public static void main(String[] args) {
      double[] myList = {1.9, 2.9, 3.4, 3.5};

      // Print all the array elements
      for (int i = 0; i < myList.length; i++) {
         System.out.println(myList[i] + " ");
      }
      // Summing all elements
      double total = 0;
      for (int i = 0; i < myList.length; i++) {
         total += myList[i];
      }
      System.out.println("Total is " + total);
      // Finding the largest element
      double max = myList[0];
      for (int i = 1; i < myList.length; i++) {
         if (myList[i] > max) max = myList[i];
      }
      System.out.println("Max is " + max);
   }
}
This would produce following result:
1.9
2.9
3.4
3.5
Total is 11.7
Max is 3.5

The foreach Loops:

JDK 1.5 introduced a new for loop, known as foreach loop or enhanced for loop, which enables you to traverse the complete array sequentially without using an index variable.

Example:

The following code displays all the elements in the array myList:
public class TestArray {
   public static void main(String[] args) {
      double[] myList = {1.9, 2.9, 3.4, 3.5};

      // Print all the array elements
      for (double element: myList) {
         System.out.println(element);
      }
   }
}
This would produce following result:
1.9
2.9
3.4
3.5

Passing Arrays to Methods:

Just as you can pass primitive type values to methods, you can also pass arrays to methods. For example, the following method displays the elements in an int array:
public static void printArray(int[] array) {
  for (int i = 0; i < array.length; i++) {
    System.out.print(array[i] + " ");
  }
}
You can invoke it by passing an array. For example, the following statement invokes the printArray method to display 3, 1, 2, 6, 4, and 2:
printArray(new int[]{3, 1, 2, 6, 4, 2});

Returning an Array from a Method:

A method may also return an array. For example, the method shown below returns an array that is the reversal of another array:
public static int[] reverse(int[] list) {
  int[] result = new int[list.length];

  for (int i = 0; i = result.length - 1; 
                      i <  list.length; i++, j--) {
    result[j] = list[i];
  }
  return result;
}

The Arrays Class:

The java.util.Arrays class contains various static methods for sorting and searching arrays, comparing arrays, and filling array elements. These methods are overloaded for all primitive types.
SNMethods with Description
1public static int binarySearch(Object[] a, Object key)
Searches the specified array of Object ( Byte, Int , double etc) for the specified value using the binary search algorithm. The array must be sorted prior to making this call. This returns index of the search key, if it is contained in the list; otherwise, (-(insertion point + 1).
2public static boolean equals(long[] a, long[] a2)
Returns true if the two specified arrays of longs are equal to one another. Two arrays are considered equal if both arrays contain the same number of elements, and all corresponding pairs of elements in the two arrays are equal. This returns true if the two arrays are equal. Same method could be used by all other premitive data types ( Byte, short, Int etc.)
3public static void fill(int[] a, int val)
Assigns the specified int value to each element of the specified array of ints. Same method could be used by all other premitive data types ( Byte, short, Int etc.)
4public static void sort(Object[] a)
Sorts the specified array of objects into ascending order, according to the natural ordering of its elements. Same method could be used by all other premitive data types ( Byte, short, Int etc.)


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Java - String Class

Strings, which are widely used in Java programming, are a sequence of characters. In the Java programming language, strings are objects.
The Java platform provides the String class to create and manipulate strings.

Creating Strings:

The most direct way to create a string is to write:
String greeting = "Hello world!";
Whenever it encounters a string literal in your code, the compiler creates a String object with its valuein this case, "Hello world!'.
As with any other object, you can create String objects by using the new keyword and a constructor. The String class has eleven constructors that allow you to provide the initial value of the string using different sources, such as an array of characters:
public class StringDemo{
   public static void main(String args[]){
      char[] helloArray = { 'h', 'e', 'l', 'l', 'o', '.'};
      String helloString = new String(helloArray);  
      System.out.println( helloString );
   }
}
This would produce following result:
hello
Note: The String class is immutable, so that once it is created a String object cannot be changed. If there is a necessity to make alot of modifications to Strings of characters then you should use String Buffer & String Builder Classes.

String Length:

Methods used to obtain information about an object are known as accessor methods. One accessor method that you can use with strings is the length() method, which returns the number of characters contained in the string object.
After the following two lines of code have been executed, len equals 17:
public class StringDemo{
   public static void main(String args[]){
      String palindrome = "Dot saw I was Tod";
      int len = palindrome.length();
      System.out.println( "String Length is : " + len );
   }
}
This would produce following result:
String Length is : 17

Concatenating Strings:

The String class includes a method for concatenating two strings:
string1.concat(string2);
This returns a new string that is string1 with string2 added to it at the end. You can also use the concat() method with string literals, as in:
"My name is ".concat("Zara");
Strings are more commonly concatenated with the + operator, as in:
"Hello," + " world" + "!"
which results in:
"Hello, world!"
Let us look at the followinge example:
public class StringDemo{
   public static void main(String args[]){
      String string1 = "saw I was ";
      System.out.println("Dot " + string1 + "Tod");
   }
}
This would produce following result:
Dot saw I was Tod

Creating Format Strings:

You have printf() and format() methods to print output with formatted numbers. The String class has an equivalent class method, format(), that returns a String object rather than a PrintStream object.
Using String's static format() method allows you to create a formatted string that you can reuse, as opposed to a one-time print statement. For example, instead of:
System.out.printf("The value of the float variable is " +
                  "%f, while the value of the integer " +
                  "variable is %d, and the string " +
                  "is %s", floatVar, intVar, stringVar);
you can write:
String fs;
fs = String.format("The value of the float variable is " +
                   "%f, while the value of the integer " +
                   "variable is %d, and the string " +
                   "is %s", floatVar, intVar, stringVar);
System.out.println(fs);

String Methods:

Here is the list methods supported by String class:
SNMethods with Description
1char charAt(int index)
Returns the character at the specified index.
2int compareTo(Object o)
Compares this String to another Object.
3int compareTo(String anotherString)
Compares two strings lexicographically.
4int compareToIgnoreCase(String str)
Compares two strings lexicographically, ignoring case differences.
5String concat(String str)
Concatenates the specified string to the end of this string.
6boolean contentEquals(StringBuffer sb)
Returns true if and only if this String represents the same sequence of characters as the specified StringBuffer.
7static String copyValueOf(char[] data)
Returns a String that represents the character sequence in the array specified.
8static String copyValueOf(char[] data, int offset, int count)
Returns a String that represents the character sequence in the array specified.
9boolean endsWith(String suffix)
Tests if this string ends with the specified suffix.
10boolean equals(Object anObject)
Compares this string to the specified object.
11boolean equalsIgnoreCase(String anotherString)
Compares this String to another String, ignoring case considerations.
12byte getBytes()
Encodes this String into a sequence of bytes using the platform's default charset, storing the result into a new byte array.
13byte[] getBytes(String charsetName
Encodes this String into a sequence of bytes using the named charset, storing the result into a new byte array.
14void getChars(int srcBegin, int srcEnd, char[] dst, int dstBegin)
Copies characters from this string into the destination character array.
15int hashCode()
Returns a hash code for this string.
16int indexOf(int ch)
Returns the index within this string of the first occurrence of the specified character.
17int indexOf(int ch, int fromIndex)
Returns the index within this string of the first occurrence of the specified character, starting the search at the specified index.
18int indexOf(String str)
Returns the index within this string of the first occurrence of the specified substring.
19int indexOf(String str, int fromIndex)
Returns the index within this string of the first occurrence of the specified substring, starting at the specified index.
20String intern()
Returns a canonical representation for the string object.
21int lastIndexOf(int ch)
Returns the index within this string of the last occurrence of the specified character.
22int lastIndexOf(int ch, int fromIndex)
Returns the index within this string of the last occurrence of the specified character, searching backward starting at the specified index.
23int lastIndexOf(String str)
Returns the index within this string of the rightmost occurrence of the specified substring.
24int lastIndexOf(String str, int fromIndex)
Returns the index within this string of the last occurrence of the specified substring, searching backward starting at the specified index.
25int length()
Returns the length of this string.
26boolean matches(String regex)
Tells whether or not this string matches the given regular expression.
27boolean regionMatches(boolean ignoreCase, int toffset, String other, int ooffset, int len)
Tests if two string regions are equal.
28boolean regionMatches(int toffset, String other, int ooffset, int len)
Tests if two string regions are equal.
29String replace(char oldChar, char newChar)
Returns a new string resulting from replacing all occurrences of oldChar in this string with newChar.
30String replaceAll(String regex, String replacement
Replaces each substring of this string that matches the given regular expression with the given replacement.
31String replaceFirst(String regex, String replacement)
Replaces the first substring of this string that matches the given regular expression with the given replacement.
32String[] split(String regex)
Splits this string around matches of the given regular expression.
33String[] split(String regex, int limit)
Splits this string around matches of the given regular expression.
34boolean startsWith(String prefix)
Tests if this string starts with the specified prefix.
35boolean startsWith(String prefix, int toffset)
Tests if this string starts with the specified prefix beginning a specified index.
36CharSequence subSequence(int beginIndex, int endIndex)
Returns a new character sequence that is a subsequence of this sequence.
37String substring(int beginIndex)
Returns a new string that is a substring of this string.
38String substring(int beginIndex, int endIndex)
Returns a new string that is a substring of this string.
39char[] toCharArray()
Converts this string to a new character array.
40String toLowerCase()
Converts all of the characters in this String to lower case using the rules of the default locale.
41String toLowerCase(Locale locale)
Converts all of the characters in this String to lower case using the rules of the given Locale.
42String toString()
This object (which is already a string!) is itself returned.
43String toUpperCase()
Converts all of the characters in this String to upper case using the rules of the default locale.
44String toUpperCase(Locale locale)
Converts all of the characters in this String to upper case using the rules of the given Locale.
45String trim()
Returns a copy of the string, with leading and trailing whitespace omitted.
46static String valueOf(primitive data type x)
Returns the string representation of the passed data type argument.


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Java - Character Class

Normally, when we work with characters, we use primitive data types char.

Example:

char ch = 'a';

// Unicode for uppercase Greek omega character
char uniChar = '\u039A'; 

// an array of chars
char[] charArray ={ 'a', 'b', 'c', 'd', 'e' }; 
However in development we come across situations were we need to use objects instead of primitive data types. In-order to achieve this Java provides wrapper classe Character for primitive data type char.
The Character class offers a number of useful class (i.e., static) methods for manipulating characters. You can create a Character object with the Character constructor:
Character ch = new Character('a');
The Java compiler will also create a Character object for you under some circumstances. For example, if you pass a primitive char into a method that expects an object, the compiler automatically converts the char to a Character for you. This feature is called autoboxing or unboxing, if the conversion goes the other way.

Example:

// Here following primitive char 'a'
// is boxed into the Character object ch
Character ch = 'a';

// Here primitive 'x' is boxed for method test,
// return is unboxed to char 'c'
char c = test('x');

Escape Sequences:

A character preceded by a backslash (\) is an escape sequence and has special meaning to the compiler.
The newline character (\n) has been used frequently in this tutorial in System.out.println() statements to advance to the next line after the string is printed.
Following table shows the Java escape sequences:
Escape SequenceDescription
\tInsert a tab in the text at this point.
\bInsert a backspace in the text at this point.
\nInsert a newline in the text at this point.
\rInsert a carriage return in the text at this point.
\fInsert a form feed in the text at this point.
\'Insert a single quote character in the text at this point.
\"Insert a double quote character in the text at this point.
\\Insert a backslash character in the text at this point.
When an escape sequence is encountered in a print statement, the compiler interprets it accordingly.

Example:

If you want to put quotes within quotes you must use the escape sequence, \", on the interior quotes:
public class Test{
   public static void main(String args[]){
      System.out.println("She said \"Hello!\" to me.");
   }
}
This would produce following result:
She said "Hello!" to me.

Character Methods:

Here is the list of the important instance methods that all the subclasses of the Character class implement:
SNMethods with Description
1isLetter()
Determines whether the specified char value is a letter.
2isDigit()
Determines whether the specified char value is a digit.
3isWhitespace()
Determines whether the specified char value is white space.
4isUpperCase()
Determines whether the specified char value is uppercase.
5isLowerCase()
Determines whether the specified char value is lowercase.
6toUpperCase()
Returns the uppercase form of the specified char value.
7toLowerCase()
Returns the lowercase form of the specified char value.
8toString()
Returns a String object representing the specified character valuethat is, a one-character string.
For a complete list of methods, please refer to the java.lang.Character API specification.

What is Next ?

In the next section we will be going through the String class in Java. You will be learning how to declare and use Strings efficiently as well as some of the important methods in the String class.


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